In a title dripping with personality, it's a shame that the music didn't match up - The isometric 2D view can sometimes make finding your way difficult, leading to dropping off the maps edge accidentally - Blank slate characters while the world is deep and imaginative, the characters are far less so. Blocking and rolling add some depth, but not enough - The music doesn't strike home the way you want it to. I've never before manipulated difficulty in such a customizable way that really adds to the world view - The equippable spirits (passive skills) and weapon upgrades add even more layers of customization to the experience Cons: - Combat feels basic, with only one attack per equipped weapon and a special skill. The shrines (difficulty settings) range from stronger enemy attacks to each enemy dropping bombs on death. You choose what to make harder, with the reward of extra fragments (money) and experience. Good variety of weapons, each one unique of the others - The difficulty system is ingenious. The way the world floats and drops into place is smooth and lends a great deal to the world view. The story here is basically the story of this world, and it's well worth diving into - Excellent art style the painted visuals of the isometric world are vivid and eye catching. He doesn't just dish the story, but reacts to and comments on your actions - Fully fleshed out world. Constantly cool, calm and collected, you hang on his every word. This game wouldn't be half of what it is without him. The Bastion is a unique and creative action RPG with an engaging story and perhaps the best storyteller in gaming history. … Expandīastion is a unique and creative action RPG with an engaging story and perhaps the best storyteller in gaming history. I don't think the game has a ton of replay value, but it's a decent game for a bargain basement price. In the shrine building, you can make monsters have more health or do more damage and a whole bunch of other things, and in exchange you get more experience and more money for your added trouble. Another interesting thing they did was allow you to change the difficulty on a piece by piece basis. I never thought it was out of place or annoying. One of those is the narration, which is pervasive throughout the game. The game itself has a fairly standard action RPG format, but is surprisingly polished, and adds a couple of things that you won't see in other games. It's a low budget Indie game, so I actually added a point to account for the value of the game compared to the price. It's a low budget Indie game, so I actually added a point to account for the value of This is one of the best recent games at a bargain price. This is one of the best recent games at a bargain price.
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